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  1. #1
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    Been playing new Doom. What do you guys think of it? I am still making up my mind.

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    Quote Originally Posted by kup View Post
    Been playing new Doom. What do you guys think of it? I am still making up my mind.
    Mindless destruction. To me kind of felt like Quake 4 vs Demons instead of cyborgs, but wih better graphics. A bit of fun, but not a whole lot of replay value unless I go back to it much later.

    As for that list DELTAprime - Saints Row IV is ridiculous at times, and there's a little TF reference towards the end, but it does get a little tiring doing all the activities to "own" neighbourhoods, a little like Far Cry 4, but in FC4 I get to rain death from above with a grenade launcher from a gyrocopter...

  3. #3
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    Quote Originally Posted by prjkt View Post
    Mindless destruction. To me kind of felt like Quake 4 vs Demons instead of cyborgs, but wih better graphics. A bit of fun, but not a whole lot of replay value unless I go back to it much later.

    As for that list DELTAprime - Saints Row IV is ridiculous at times, and there's a little TF reference towards the end, but it does get a little tiring doing all the activities to "own" neighbourhoods, a little like Far Cry 4, but in FC4 I get to rain death from above with a grenade launcher from a gyrocopter...
    I was a bit unsure in the first few levels as it felt just like a more hectic Quake IV. However in the later levels (from Hell onward), it seems to have picked up a more 'Classic Doom' feel with large environment, frentic action and more demon encountering rather than just triggered spawning of demons. It's fun to walk over to an area and see Demons fighting among themselves as you did in original Doom. Completing the area now feels more rewarding than a big of a 'been there done that' feel that the first few levels had.

    So yeah, probably won't have the same replay value as Doom (I loved replaying Doom 2 lvl 7) but I reckon it comes close enough for a modern game.

    Probably what makes original Doom fun was its control simplicity which in turn makes it very accessible. Since you don't have to worry about controls, its all about your skill at running and shooting. Modern FPS require the Keyboard Mouse combo (or Steam controller), level ups, upgrades and all this sort of thing that makes things a bit more complex which isn't a bad thing but doesn't really give you much room to just choose a random level and go nuts with it like the mentioned D2 lvl7 which is tiny (a few minutes to complete) but challenging and fun. It can take over an hour (or two) to finish a single Doom 2016 level

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    good point there, comparing it to a game like Far Cry 3/4 or the Fallout series, it was a lot easier to just jump in and start shooting in Doom.

    There was still fair bit of Demon spawning in there, but it was fun, especially some of the larger areas like you said.

    I'd love to see a Quake 4 sequel using this engine, but the next quake looks to be multiplayer only (Q3A style) - Quake 2 was one of my favourite games as a teenager.

    Speaking of the Steam Controller, I've just ordered one off Amazon, will see how it is when it shows up.

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    Quote Originally Posted by prjkt View Post
    good point there, comparing it to a game like Far Cry 3/4 or the Fallout series, it was a lot easier to just jump in and start shooting in Doom.

    There was still fair bit of Demon spawning in there, but it was fun, especially some of the larger areas like you said.

    I'd love to see a Quake 4 sequel using this engine, but the next quake looks to be multiplayer only (Q3A style) - Quake 2 was one of my favourite games as a teenager.
    Speaking of the Steam Controller, I've just ordered one off Amazon, will see how it is when it shows up.

    Remember that there may be a considerable learning curve with the Steam Controller that may also require a bit of tweaking. However once you understand and are used to it, it is the next best thing to a keyboard/mouse comb and easy to jump in on any other game that you use it with as you will understand your preferences.

    People who wanted it to be the best controller ever out of the box with no time invested have hated it. However those who gave time to adapt have loved it enough to not be able to go back to regular controller (like me).

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    Thanks for the tip on being patient. I gathered as much from a number of the reviews I read, so will see how it goes. Now to see if I can get a way to stream my games via the AppleTV...

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    i finished rise of the tomb raider last night, it was pretty enjoyable. i think i need to get back to star wars: the old republic for a bit now.

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    Quote Originally Posted by prjkt View Post
    Thanks for the tip on being patient. I gathered as much from a number of the reviews I read, so will see how it goes. Now to see if I can get a way to stream my games via the AppleTV...
    Another tip that I recently took to heart while playing Doom 2016.

    At first I noticed that I wasn't spinning 180 fast enough with the Steam Controller. I was beginning to feel this was an actual fault of the controller and then discovered that you are expected to use the gyro (physically turn the controller) for that sort of turn. Once again, there is a bit of getting used to it but once you do, it's very effective.

    I believe I am now nearing the end of Doom 2016 and exclusively played with the Steam Controller. This is pretty much the best test for it due to the game being so fast paced.

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