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Thread: WFC2 - Fall of Cybertron game revealed

  1. #111
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    Quote Originally Posted by Deonasis View Post
    Me neither. It is mostly due to the BIG RED PLAIN PANNEL in middle of his chest (I prefer window looking bits).

    I also hope they tone down all the part movements while he is idle, right now he looks twitchy like he can't stand still or relaxed.
    Yep... pretty much agree with all that.
    HATRED FOR JAMES VAN DER BEEK RISING!

    Still have some stuff for sale. Free pickup at Parra Fair
    http://www.otca.com.au/boards/showthread.php?t=8503

  2. #112
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    I hope to Primus they make more toys from this game. I loved the WFC ones but there was so little to choose from. Please Primus can I have some seekers (instead of bumblebee repaints) and a shockwave and grimlock and blaster and jazz and jetfire and if it's not too much trouble maybe a leader sized omega supreme and trypticon. Thanks

  3. #113
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    Quote Originally Posted by theheretic View Post
    I hope to Primus they make more toys from this game. I loved the WFC ones but there was so little to choose from. Please Primus can I have some seekers (instead of bumblebee repaints) and a shockwave and grimlock and blaster and jazz and jetfire and if it's not too much trouble maybe a leader sized omega supreme and trypticon. Thanks
    Pfft, leader sized? Gimme SUPREME sized Omega Supreme thanks. But I concur. More toys please.

    In the video of High Moon's office, you can see the concept art for bigger Megs. And where has Scott Tieger (?) gone. He was the representetive/voice/main dude of all the promo stuff of WFC 1

  4. #114
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  5. #115
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    WOW!!!!!!!! Got this months game informer which reveals all on FOC Grimlock, his new FOC character history and gameplay. It also mentions the Combaticons (it's got Vortex's new design) and other new characters, and their specialised features (Like Jazz's grappling hook to scale landscapes). I have to say it all looks very promising!

    I liked this the most though. Of Grimlock "...As he tears through Shockwave's minions, he wields a massive sword and shield. His style of gameplay is dramatically different from other characters elsewhere in the game. If he wants a ranged weapon, it comes by picking up and enemy robot and flinging it. Grimlock is also the only character that can't transform at will: each enemy he kills fuels his rage...and a roaring t-rex emerges."

    And yes his t-rex alt mode breaths fire and eats Con drones!

  6. #116
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    Quote Originally Posted by RageOnTheRoads View Post
    WOW!!!!!!!! Got this months game informer which reveals all on FOC Grimlock, his new FOC character history and gameplay. It also mentions the Combaticons (it's got Vortex's new design) and other new characters, and their specialised features (Like Jazz's grappling hook to scale landscapes). I have to say it all looks very promising!

    I liked this the most though. Of Grimlock "...As he tears through Shockwave's minions, he wields a massive sword and shield. His style of gameplay is dramatically different from other characters elsewhere in the game. If he wants a ranged weapon, it comes by picking up and enemy robot and flinging it. Grimlock is also the only character that can't transform at will: each enemy he kills fuels his rage...and a roaring t-rex emerges."

    And yes his t-rex alt mode breaths fire and eats Con drones!
    Scans! - Scans! - Scans! - Scans! - Scans!

    Here is a Teaser Trailer, courtesy of TFW2005, for Transformers: Fall of Cybertron.

    Bloody hell I want this game already, it's sounding like it's making a number of progressive steps in the right directions!

  7. #117
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    Brought to light by TFW2005, Gameinformer.com has just posted up on their website an illustrated tour of the world that is Transformers: Fall of Cybertron.


  8. #118
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    That's a great feature and it gives an explanation of Grimlock's dinosaur mode too (that might make people happy/stop complaining).

    The best thing in the first War for Cybertron game was how much we saw of Cybertron as an actual planet rather than a few buildings, so I'm looking forward to exploring more of the planet in this game.

  9. #119
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    That is a real interesting explaniation for Grimlock. I love it. Sounds like it will make for some intersting gameplay.
    HATRED FOR JAMES VAN DER BEEK RISING!

    Still have some stuff for sale. Free pickup at Parra Fair
    http://www.otca.com.au/boards/showthread.php?t=8503

  10. #120
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    I just read this article and it explains the Dinosaur modes for the Dinobots. See the 2nd page.

    I am cool with it now as it has a logical explanation (at least by TF standards).

    Also the game is sounding very interesting. They are grabbing a lot of G1 concepts (some Marvel, Cartoon with some IDW thrown in) and building their mythology based on it while still reinventing and coming up with completely new concepts.

    Edit: I am yet to read anything regarding a PC release!

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