Yeah but that's a fairly static pose. G1-esque designs do inhibit more complex movements (e.g. action melee fight moves); not without having the TFs look like Zords anyway. There are some questionable aesthetic choices in Bay-bots which could be made to look more G1 without sacrificing poseability... like some "weird for the sake of being weird" designs (e.g. Skids' head, Mudflap's head, Quejack's head, Scavenger, Skipjack etc.)