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2nd July 2014, 08:31 PM
#34
A bit late but I finally opened my Revolver...
mm..I am a little disappointed. No die cast like previous Warbots, loose joints to the point he can't hold his gun. The 'wrist' joints don't stay in place as they can't lock and are loose. Head is restricted for no real reason despite the ball joint. Track threads are static and not even a 'fake' wheel underneath to roll. No ratchet joints when he really needs them, specially shoulders.
The Heartmaster is ok except that he doesn't lock in properly in robot mode and has an ugly split groin that really hurts the look of him as it affects proportions. This wouldn't be too much of an issue but after being underwhelmed by the main toy, it adds to it.
To its benefit the transformation is intuitive and effective. However I am underwhelmed by the vehicle mode.
The fact that I have to buy the green repaints if I want to complete his accessories and 'armor upgrade', disappoints me further, specially when I am not to fond of the mold itself.
First FP toy I am not too fond of...maybe it will grow on me but not impressed at this point. This is specially so after being a huge fan of the previous releases in the Warbot line.
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