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Thread: How do you classify Combiner Deluxe Air Raid?

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  1. #1
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    Default How do you classify Combiner Deluxe Air Raid?

    This is really only for those who care about taking note of new and reused moulds or classifying the toys in their collection. If you don't care how original or recycled a toy is, and just collect because it looks good or plays well, then this topic might make you roll your eyes in amusement.


    There seems to be some dispute over what the classification of the Air Raid toy, in terms of new, redeco, remould/retool, etc.

    They are both jets, but they have mostly different parts, and different transformation for the top half of the robot mode.

    The two toys share - the thighs, the front half of the lower legs, the rubber tailfins & nose, elbows and combiner peg (about 30% of the toy).

    They don't share - entire front/chest, back, upper arms, lower arms, tail wings, back of lower legs, cockpit/front of plane, wings, and head (about 70% of the toy).

    (the gun & combiner foot/fist are the same but accessories are never counted when classifying toys as redecos or remolds - because when the redeco TFPrime Cyberverse toys would keep having different weapons, they were still called redecos, not remolds)

    Considering much of the design process of Transformers toys are now done on computer, it's quite possible that recycling of parts will become more common to save time and money (like they do on CGI cartoons), with new parts designed to fit with the recycled parts.

    So, if two toys share some parts but the majority of the toy has completely new parts, is it still classified as a remould/retool? If not, what would you call it, and what rough percentage would be the cut-off of new parts before you stop calling it a remould/retool?


    For me, I'm thinking that when there is 50% new parts, it would need to be classified as "new mould with recycled parts", because if you keep calling it a remould or extensive remould no matter how much of it is new, it would mean that two toys with the same wheels or tyres would fit in that definition.

    For example, Leader Thundercracker, Voyager Cyclonus, First Aid and Streetwise, all had some major parts that are different to an earlier toy, but they still have well over 50% of shared/common parts and engineering... so would qualify as (extensive) remould/retool.

    My thinking is maybe a scale/spectrum from least to most changes, covering the elements of parts, colours and accessories...

    Re-release - exactly the same
    Re-release with new accessories - main toy is unchanged
    Re-release with new head - rest of the toy is the same (often a running change)
    Redeco - no new parts, just new colours
    Redeco with new accessories - no new parts to the toy
    Redeco with new head - rest of toy is the same
    Minor remould/retool - very minor changes, like a little bit of re-sculpting.
    Remould/retool - a small amount of changes to the mould, like whole parts that are new (up to 10% new - like hands, some minor panel re-sculpting).
    Redeco remould/retool - new colours and some minor new parts.
    Major remould/retool - 10-25% new parts (like new wings or significant panel re-sculpting)
    Redeco major remould/retool - new colours and some significant new parts.
    Extensive remould/retool - 25-50% new parts (like re-shelling the alt-mode)
    New with recycled parts - more than 50% is completely new parts.
    New with old accessories - the entire toy is new but the accessories are recycled.
    New - the entire toy is made of new parts.

    The last four categories don't have a "redeco" version because they are usually a completely new character or a "prefix" version of a character, so they either have all new colours, or the new parts (over a quarter) is enough new surface area with colouring, to need to have the entire colour scheme noted as a new colour scheme.

  2. #2
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    I think most of the Combiner War toys (deluxes, voyagers, leaders) should be considered something like "co-designed" or "Co-developed" or maybe "co-tooled" since these toys have been designed from the start to be different toys (rather than putting a new head on an existing toy).

    This has been happening for a while but Combiner Wars as taken this to the extreme.

  3. #3
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    Default

    I'd call it a serious (p)retool, along the lines of Spring/storm

  4. #4
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    I think you'll find it has it's own entire mould, it just happens that a lot of the parts are the same due to the combiner design philosophy of maximising commonality. A lot of the cost in this sort of product is design and development time. By taking exactly the same framework and just changing the detail on part faces and not changing any of the interface surfaces they save a fortune.

    it's a new toy but it's hardly original.
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  5. #5
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    I suppose you could call it a reused transformation scheme. Energon Starscream and G2 Smokescreen use the same transformation scheme but none of the same parts, for instance. That seems to have happened a lot with CW as well. But since it uses the same parts it isn't really the same thing.

  6. #6
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    I think of them as unique moulds that share some basic elements. Same goes for PRID Arcee and Gen Chromia in my mind. And as UM said, they should each have their own unique moulds.
    I have a list of all G1 characters that have been released in CHUG form. You can find it here. Please feel free to let me know if I got anything wrong so I can fix it.

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