Steam/Valve doesn't set prices, the publishers do. They have regional prices also, so we still get situations where we pay a lot more for some games compared to other markets eg call of duty I think was 90 au but 40 us or something.


Quote Originally Posted by kup View Post
I get the feeling that Nintendo is only slightly waking up to the 21st Century. They threw us a bone with the region free games which is great and an awesome move but I bet most games in the Nintendo eShop will still cost an arm and a leg when physical copies have hit the $20 bargain bin. Nintendo is not alone on this as Sony can be just slightly less bad. Not sure about Xbox.

Steam makes a killing because it knows how to price games properly. It's not rocket science and Nintendo should do that, it would sell a lot more games and earn more revenue at $20 games the repeatedly sell than a $60-$100 shelve warmer. However Nintendo is probably still concentrating too much on retail and that market is dominated by Sony and Xbox - Good luck with your 32GB console.

I know that the cartridge sizes could off set the 32GB limitation of system storage but once again, Nintendo is stuck in the 90s as they will not facilitate customers who prefer online purchases. You buy a couple of games and wham! Your internal memory is full. The average user may not know about the SD card and may never bother or know enough to get one of descent size.

Big Marketing aspects of Sony and Microsoft is the storage sizes 'PS4 500GB, 1TB, etc'. Joe Public doesn't know what a Gigabyte or Terabyte really is but they know that more is better as that has been a plot of Sony and Microsoft since the PS3 and 360. When they see the Switch with whooping 32GB of storage, not sure if they would be that impressed.

I have a feeling that Nintendo is ran by to many old men who don't get on with the times. Nintendo US kind of gets it but doesn't seem influential enough to sway Japan to be competitive.