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26th September 2012, 03:25 PM
#11

Originally Posted by
kup
What?

You know when you're playing a quick campaign with your toys -- and you're ceebs to come up with a proper story/plot (or when you were too young to do so), and so the toy play "story" just revolved around the action? That's what Michael Bay's TF movies feel like to me. It's like the 'stories' I make when I play with my toys when I lack the time or effort to try to make a real story, or when I was a really little kid and I couldn't* (unlike say when I was in high school when I had the time and inclination to play freaking long spanning story arcs!
)

"Whee! Look at me, I'm storyboarding the next TF film for Michael Bay!"
As much as the Star Wars prequels may have its flaws, it's not like _that_. As Lord_Zed said, it still accomplishes the basic task of telling the story of how Anakin became a Jedi and how he became Darth Vader. Could it have been done a lot better? Absolutely. But IMHO the prequels aren't so terrible that they fail to tell a fundamentally coherent story, whereas I find the storylines of ROTF and DOTM to be far more haphazard and just all over the place!
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*Except for all the bum shots, dirty jokes, drug references etc. Oh, and the human interaction was often cooler cos instead of using regular military forces I'd throw them in with G.I. Joe, Voltron, Robotech, Star Wars etc.
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