Quote Originally Posted by GoktimusPrime View Post
How are you find the weird bot modes on Rampage and Hightower when you're playing with them though? Specifically during melee combat. I find Rampage to be limited because he has no real grounded support due to a lack of legs. Jumping up and down is actually really impractical in a hand-to-hand fight (in reality you want to do the opposite and stay low to the ground). A simple tackle would ruin his stance, although he could try to rely on his tread-whips to maintain distance and prevent opponents from drawing in too closely. Hightower on the other hand I find utterly useless in a fight. There's virtually nothing here that remotely works. Sure, he can use that crane arm thing but being back mounted rather than arm mounted makes it harder for him to generate sufficient momentum and it's too easy for his opponent to just dodge/block/parry/grab the crane arm and either avoid it entirely or use it against him. His arms are impractically tiny, much like a Tyrannosaurus Rex, but of course a T-Rex's primary weapon aren't its arms but its massive jaw lined with razor-sharp teeth. But even considering Hightower's arms to be as a secondary weapon like T-Rex, it still feels impractical because the claw-arm isn't articulated in a way that would allow Hightower to draw his opponent towards himself to allow his little hands to rip and shred. And the inability to draw in a captured opponent really makes the crane arm as more of a potential liability than an asset (as an opponent could easily use it against him, such as to throw him etc.). This is why any wrestler or grappler doesn't just idly grab an opponent and stand there, they will always immediately close in. Same with any predatory animal. When a snake lashes out to capture a prey it doesn't remain extended, within a fraction of a second it will recoil and draw its prey towards itself. Heck, even Hungry Hungry Hippos uses this same principle!
In terms of play, I find Hightower pretty good. I stand by the comments I made in the review thread, being that the legs are so posable that it makes up for the gimpy arms. As I said in that thread, I would have preferred a cannon attachment for the crane boom, but I don't mind it as a sort of faux scorpion tail. I find him to be a characterful little gremlin.

Rampage I find is mainly hindered by the lack of elbows, though the claws being so posable makes up for that to an extent. Also, for a design that essentially gives up and cheats to achieve upright stability (ie partsforming a stand onto the bottom of the figure), it's not that stable. I find that it still tips quite a lot.