Quote Originally Posted by griffin View Post
Each production run has a base cost (setting up, test run, etc) to factor in on top of the cost of materials and labour, so then the more units that are produced, the cheaper it is per unit... which is why exclusives can be more expensive, as the base cost is spread across less units.
Its funny how the cost suddenly jumps when TT designate them as exclusives, isn't it?

While the base costs may be the same ( which after the 1st run should be streamlined anyway) everything else isn't.
You're not investing in R & D, you're using less raw material, less packaging, less man hours, you're not creating new moulds to inject, all you're literally doing is pulling the moulds out of storage and changing colours.