Some of you may remember my earlier attempt at these - robot modes were fine but I couldn't quite nail vehicle modes.
I've since re-thought them and came up with what I think are better solutions. Fixing Hatchet was easy - I just gave up on the idea of using commander class Hatchet's hands. For Crowbar I used an excellent tutorial on TFW2005. It basically involves cutting his bonnet in half and turning them into shoulder pads. I also took the spring out of his mechtech gun and took the claw off so it looks like a machine gun.
Oh yeah - for both I removed the pointy fingers and replaced them with 'normal' fingers from a junker Crankcase.
The one downside is there is a gap in Crowbar's front (which is the exact width of my dremel blade - weird huh?) I don't think the gap down the middle of the bonnet is too bad. Hatchet also uses the missiles/guns from his commander sized version.
As well as glueing on the new head, I also had to modify the knee joints so Hatchet could assume a running pose. I transform his missiles to guns for bot mode.
Crowbar's head is from ROTF Sideways. I may add some more dreadlocks later. His bot mode reminds me of Barricade, with the head between the bonnet panels
Here's how it's held together - a good old plastic tie.
Dread alert!