View Poll Results: Gen Skullgrin - worth buying?

Voters
23. You may not vote on this poll
  • Yes

    11 47.83%
  • Only if cheap

    9 39.13%
  • Only if (something else)

    2 8.70%
  • No

    0 0%
  • Not interested

    1 4.35%
Page 1 of 2 12 LastLast
Results 1 to 10 of 32

Thread: Toy Review - Generations Skullgrin

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Join Date
    24th May 2007
    Location
    Brisbane
    Posts
    38,239

    Default Toy Review - Generations Skullgrin

    (Please post comments, photos or even a fully comprehensive review - these are just brief details to start you off)

    Toy Review - Skullgrin

    Series - Generations
    Sub-line - (Generation 1)
    Size/class - Deluxe
    New/remould/redeco - Redeco with new head
    Wave - 5
    Released here - December 2010
    Approximate Retail Price - $25-30
    Approximate Size - 15cm
    Allegiance - Decepticon
    Alt-mode - Half-track, (weapons unit)
    Main Features/Gimmicks - (none)
    Main Colours - Grey, maroon, black.
    Main Accessories - axe, 3 gun-pods.


  2. #2
    Join Date
    12th Jan 2009
    Location
    Kiama
    Posts
    1,577

    Default

    Skullgrin is my favorite Pretender so a must for me

  3. #3
    Join Date
    14th Aug 2009
    Location
    Adelaide
    Posts
    3,319

    Default

    I have to say the new head and colours are much better than darkmount.

    if it werent for the fact i already have darkmount, i'd buy him, but now i'll wait til he's cheap.

  4. #4
    Join Date
    12th Mar 2010
    Location
    Adelaide
    Posts
    3,863

    Default

    PROS: The robot mode's appearance really conveys the harsh nature of the Decepticons - it's loaded with weapons and comes with a killer ice-pick like weapon that becomes the alt mode's cannon. It's a nice homage to the G1 Pretender with its satisfactory color scheme and the proportions of the robot-mode look truly menacing. This robot is a real looker. Also the loose mini-weapons experienced with my Darkmount were not encountered again on this figure.

    CONS: The tank mode, ah the tank mode. I don't know if an actual tank like this exists in real life but if it did it is one real ugly tank. Its turret is too big and the idea of having truck wheels on the front instead of a consistent body of tank tracks just seems really out of place. Also the transformation, like for Darkmount is one of those processes you fear that if you do it wrong you could snap off/break something, in this particular case it's the shoulder joints that have to move about on a thin rod of plastic behind the chest. The complexity of the transformation for this toy doesn't bring much confidence to the owner. Lastly the ankle joints in robot mode, as the foot and the shins are held together only by a medial portion of the ankle the toy seems so unstable - however really when I played with it it was actually quite stable (guess it's the case of more than meets the eye, eh?)

    TOTAL: 3/5 - It's a decent toy - it's got stable robot and tank modes that are menacing and ugly to look at respectively. A buy if only cheap recommendation.

  5. #5
    Join Date
    30th Dec 2007
    Location
    Japanicus Minimus
    Posts
    7,720

    Default

    I quite like the mould, as Darkmount was pretty cool. His head looks extremely small and put me off getiing him at full price. If his head were a bit larger (or at least the horns) I would be more inclined to fork out the dollars.

  6. #6
    Join Date
    2nd Mar 2010
    Location
    Dapto
    Posts
    12,777

    Default

    I really enjoy this mold and whilst the character of Skullgrin has somewhat been shoehorned into it - I don't mind it.

    The colours are great and the head sculpt is a very Cybertronian-esque skull - much along the same lines as ROTF Bludgeons', but IMO this skull pulls it off just that little bit better.
    The mold also allows it's self to be mis-transformed just enough to allow one to differentiate Skull grin from Straxus, whilst not inhibiting any of the poseability or playability.

    All in all it is a very good modern interpretation of a classic character that only would've been better had it had been a completely realised modern day Pretender figure complete with Bot and Shell.

  7. #7
    Join Date
    19th Jan 2008
    Location
    Sydneytron
    Posts
    3,988

    Default

    My Darkmount has leg issues, but around the swivel near his knees not his feet. Hope Skullgrin does not when I get him.

    Quote Originally Posted by SkyWarp91 View Post
    PROS:

    CONS: The tank mode, ah the tank mode. I don't know if an actual tank like this exists in real life but if it did it is one real ugly tank. Its turret is too big and the idea of having truck wheels on the front instead of a consistent body of tank tracks just seems really out of place. Also the transformation, like for Darkmount is one of those processes you fear that if you do it wrong you could snap off/break something, in this particular case it's the shoulder joints that have to move about on a thin rod of plastic behind the chest. The complexity of the transformation for this toy doesn't bring much confidence to the owner. Lastly the ankle joints in robot mode, as the foot and the shins are held together only by a medial portion of the ankle the toy seems so unstable - however really when I played with it it was actually quite stable (guess it's the case of more than meets the eye, eh?)
    I don't see a huge issue with Darkmount/Skullgrins tank mode, I see it as more of a mobile artillery piece, than a front line tank. Which is also more inkeeping with the Decpticon leader gun mode archetype.

    That said I will still only buy Skull Grin Big W cheap.

  8. #8
    Join Date
    24th May 2007
    Location
    Brisbane
    Posts
    38,239

    Default

    It's unfortunate that the head had to be so small, to fit through the hole in the body section. That scale issue kinda spoils the overall look of the robot mode because your eyes are automatically drawn to a 'persons' head.
    I like the colours though, and would have been nice to have the concept head shown at BotCon, which better resembled the Gen1 pretender shell head (but obviously wouldn't have worked due to the size restriction - with the horns, it would have been even smaller than the one they ended up with).

  9. #9
    Join Date
    19th Dec 2008
    Location
    HK
    Posts
    3,259

    Default

    Quote Originally Posted by SkyWarp91 View Post
    PROS:The tank mode, ah the tank mode. I don't know if an actual tank like this exists in real life but if it did it is one real ugly tank. Its turret is too big and the idea of having truck wheels on the front instead of a consistent body of tank tracks just seems really out of place.
    He's a half-track with an overlarge turret/cannon. While Cybertron Scattorshot is the only other half-track TF I can think of off the top of my head I'm sure there've been a few over the years - Goki or someone can probably list all the others.

  10. #10
    Join Date
    27th Jan 2008
    Location
    La Face Cachée de la Lune
    Posts
    6,821

    Default

    Quote Originally Posted by Ode to a Grasshopper View Post
    He's a half-track with an overlarge turret/cannon. While Cybertron Scattorshot is the only other half-track TF I can think of off the top of my head I'm sure there've been a few over the years - Goki or someone can probably list all the others.
    Tacker is definitely one. And Meltdown and Half-Track could be said to combine into one.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •