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Thread: Are Gestalts Stupid?

  1. #11
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    Quote Originally Posted by Quickstrike View Post
    Man I hate IDW's Beast Wars stuff.
    It beats Beast Machines and that's based purely on the wiki.

    Quote Originally Posted by Verno View Post
    Indeed. What does the advance in technology play in the combination of processing power and such in 'newer' gestalts.

    Magmatron is the obvious exception. One mind controlling 3 forms through his Miotic spark.
    It's curious isn't it? - Because so many newer and more organic based Technologies would be at play!
    Magmatron I think is cool as hell because he takes Shockwaves dodgy Duocon Tech and pushes it that 1 step further and to far better results!

  2. #12
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    Tripredacus would be a fairly formidable opponent considering that the 3 Predacon generals seem to interact with each other fairly well without bickering. After all, they all ultimately serve the will of Unicron anyway.

    I reckon the dopiest gestalt in TF history has gotta be Tri-Rex.

  3. #13
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    Quote Originally Posted by GoktimusPrime View Post
    Tripredacus would be a fairly formidable opponent considering that the 3 Predacon generals seem to interact with each other fairly well without bickering. After all, they all ultimately serve the will of Unicron anyway.
    Indeed, that one-off art piece commisioned for one of the art books makes him look insanely frightening from a Human perspective, let alone a Bot's!
    As they also serve as the main Predacon Governing Body and have displayed that they all share the same ultimate goal, I agree that their 'mind meld' would be one that not even Tarantulas would try to test.

    I reckon the dopiest gestalt in TF history has gotta be Tri-Rex.
    Dare I ask what that incredibly 'Mighty Morphin' sounding character is about or his looks?

  4. #14
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    Quote Originally Posted by Hursticon View Post
    Indeed, that one-off art piece commisioned for one of the art books makes him look insanely frightening from a Human perspective, let alone a Bot's!
    Beast Wars Transformers are, relatively speaking, not a whole lot larger than modern day humans. e.g. Rattrap is 1.8m - 'bout your height. Although that's small by BWTF standards. But then when you see the BWTFs amidst G1TFs (like when they're in the Ark), the G1 TFs are absolutely massive. Still... prehistoric humans would be pretty tiny compared to modern day humans (even humans from not that long ago were fairly short, e.g. the average Roman soldier was only about 1.5m tall).

    BWTFs' heights are comparable to the G1 Micromasters... indeed BW continuity suggests that the "Maximal Upgrade" was something that evolved from Micromaster technology -- downsizing Transformers to make them more fuel efficient (hence why when BW Megatron first entered the Ark and looked upon the G1 TFs, he referred to them as "archaic Energon guzzlers!").

    At least the BWTFs didn't go about mass-shifting as much as the Micromasters did... like ya know, Roadhandler who transforms into a car large enough for a human to ride in, but in robot mode is small enough to engage in pro-wrestling with a human! And G1 gestalts absolutely use mass-shifting to make themselves way bigger in gestalt mode than they should be!

    Aaah... where would G1 be without mass shifting? Probably something like this...






    Quote Originally Posted by Hursticon
    As they also serve as the main Predacon Governing Body and have displayed that they all share the same ultimate goal, I agree that their 'mind meld' would be one that not even Tarantulas would try to test.
    Tarantulas also serves Unicron anyway.

    Quote Originally Posted by Hursticon
    Dare I ask what that incredibly 'Mighty Morphin' sounding character is about or his looks?
    No you may not dare ask!

    Oh... okay then
    http://tfwiki.net/wiki/Tri-Rex <--warning: link contains the lamest Transformer gestalt ever. I accept no responsibility for what you are about to behold should you choose to click on that link. <spooky.music>

  5. #15
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    I have always liked how the Constructicons create and yet Devastator destroys.
    But with the same logic, I am equally happy the Terrorcons do not merge to form Prince Charming.

    Alot of gesalts do act dumber or seem low on emotional intelligence but they do not merge to play chess, they mostly merge when action is needed, when brute force is needed.
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  6. #16
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    Quote Originally Posted by Deonasis View Post
    I have always liked how the Constructicons create and yet Devastator destroys.
    Mostly true, although the Constructicons do their fair share of destruction too (e.g. Crystal City). Scrapper's the main "creative genius" of the group (as demonstrated in the episode "Triple Takeover" where he designed the labyrint and fashioned himself a throne made from Autobots)

    Quote Originally Posted by Deonasis View Post
    Alot of gesalts do act dumber or seem low on emotional intelligence but they do not merge to play chess, they mostly merge when action is needed, when brute force is needed.
    Though in the case of the Technobots they can combine to form Computron if additional smarts are needed to figure something out.

    An interesting feature with the Scramble gestalts is that if a member from another team - particularly from an enemy faction - attaches to a gestalt, then that gestalt ends up becoming incapacitated. I suppose not only would that foreign limb refuse to move cooperatively, but the mind of that member would immediately conflict with that of the rest of the group, thus fracturing the gestalt's mind. Like when Menasor deployed Dead End to connect as Superion's leg (displacing Fireflight) -- it rendered Superion totally helpless. Under normal circumstances if remaining in gestalt mode wasn't a good idea, one would think that they'd immediately disengage, but if Superion's mind was thrown into chaos, then perhaps he was unable to perform a relatively simply function such as separation. Superion couldn't even remain standing with his Stunticon leg.

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    Quote Originally Posted by Hursticon View Post
    Magmatron I think is cool as hell because he takes Shockwaves dodgy Duocon Tech and pushes it that 1 step further and to far better results!
    What is this duocon tech you speak of?

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  8. #18
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    Quote Originally Posted by Verno View Post
    What is this duocon tech you speak of?
    Shockwave was the one performing experiments in transformation technology. He is the brains behind triple changer tech and duocons tech - although duocons tech si dodgy coz it splits the personality of the TF into the two separate vehicles rather than remain intact as one - like Magmatron.
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  9. #19
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    Quote Originally Posted by liegeprime View Post
    Shockwave was the one performing experiments in transformation technology. He is the brains behind triple changer tech and duocons tech - although duocons tech si dodgy coz it splits the personality of the TF into the two separate vehicles rather than remain intact as one - like Magmatron.
    Note: the above applies to Dreamwave's comics only and not any other G1 continuity.

    In Marvel G1 comics the Duocons (well Flywheels for sure) were triple changers!

  10. #20
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    I always thought the mind melding thing was silly. It just made things complicated.

    I liked the Energon combiners because it was just the torso getting some extra power. The limbs weren't shown to be intelligent.
    But I always thought if they were they meerly added analysis for the torso to take into consideration. But it would have been the torso's mind in control.
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