Quote Originally Posted by Hursticon View Post
@Paulbot: I seem to remember Matt Tieger saying in one of the interviews, not sure which one , that they were moving away from a 'choose one of three per level' system and going with a 'one per level' approach predominantly on a story delivery basis i.e. having each level focus on the character your playing as, rather than having a choice of character for a level; being a better way of delivering and participating in the story.
(Does that make sense? )
Yeh, he mentions with the Grimlock gameplay that the player discovers how to use Grimlock's skills, muach as grimlock does in the story, so I see first Grimbo level consisting of lab breakout.

That kind of sucks, as I liked the banter between the characters in WFC and love MP campaign modes. Always more fun with a friend! I was hoping that maybe they would have Grimlock busting the other Dinobots out at the same time, then as they joined, pals could join in too. But alas, this may not be the case.

DOTM suffered the playable character per level hitch. I really enoyed playing as Soundwave and Ironhide, but found Bumblebee extraodanarily dull (which is the first level, not a good start to the game...)

I also hope they make all the Dinobots playable somewhere in the campaign, not just Grimlock. Even as extras once you've finished, and you can select them when choosing a level (even though they weren't there originally). Again, DOTM let me down there. Optimus looked cool, but his level was ALL boss fight, it would have been nice to be able to play Bumblebee's level with him for a change.
Quote Originally Posted by kup View Post
Yep, (from my perception) they even hinted frustration at Hasbro's 'All in one' continuity idea for all their TF lines/products. To me, it is convoluted and nonsensical at best due to the fundamental differences of each franchise. Clearly someone not in the creative team at Hasbro came up with that totally impractical idea.
I think its a shame that High Moon had to work hard to pitch the Dinobots. Surely Hasbro know how popular the Dinobots are, you'd think they would try and find a way to fit them in somehow, aftreall recent bios have been pretty weakly written, so i can't see why they all of a suddenly think "No no no, Dinobots are too implausibale."

The math goes something like this:
Dinosaurs are cool, robots are cool, dinosaur robots are cool, robots that change into robot dinosaurs therefeore are FRIKKIN AWESOMESAUCE IN A KIKASS HOTDOG!

Implausible in Transformers? Bah! Dinobots for the movie :Grimlock crashes into a Museum, bangs his head on the way down, can't speak properly, little bit confused, sees a T-rex skeleton/model and scans it thinking thats the way to go. Sure it's a pretty bad disguise, but who cares, see above mathematical equation.

To summarise, I am chuffed they are there, they need some loving, just hope we can play as them all and not just in multiplayer.